apocalyptic frog Character model

This project was part of my degree during my final year in 3D Design, Model making and Digital Art. The project lasted 1 month from initial research, design and final execution. The research was based on how a frog would evolve in the future as a humanoid in relation to an apocalyptic environment, thus the design followed this research. The 3D pipeline began with a base mesh created in 3DS Max along with UV's. This was followed by detail sculpting in Mudbox. The textures and final bake were created in Substance Painter.

Software used

Concept Designs

realtime renders