This was another project created during my employment as a 3D Artist at Black Onyx Interactive. My jobs included 3D modeling, sculpting, texturing, rigging, animation and Unity assembly. On top of all of this I managed a small group of individuals consisting of a 3D Artist intern as well as a concept artist.

This project was part of a larger project consisting of the creation of a level, characters and animations for a teaser trailer. We worked as a team from concept creation all the way to the finished assets in order to achieve a cohesive look. This character required some revised versions based on the instruction of our CEO.

Software used